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Lede
High On Life 2 is pushing the envelope, and this time they’re bringing skateboards. The developers are looking to inject fresh energy into the first-person shooter genre by letting players ollie, grind, and kickflip their way through alien landscapes. This could be a game-changer for how we move and fight in FPS games. Official source
Context
The original High On Life carved out a niche with its blend of shooting and comedy. Now, the sequel is doubling down on unique gameplay by adding skateboarding. Expect to see players grinding on alien structures and pulling off tricks in the midst of combat.

The team is openly inspired by games known for their skateboarding and traversal, including Sunset Overdrive and Tony Hawk’s Pro Skater.
Why it matters
- Skateboarding promises to open up new possibilities for both getting around and taking down enemies.
- The developers are aiming for a truly unique experience.
- Drawing inspiration from classic skateboarding games suggests a focus on trick-based gameplay.
What’s confirmed
High On Life 2 is officially in development, and skateboarding will be a core mechanic. The developers have cited Sunset Overdrive, Tony Hawk’s Pro Skater, and various indie titles as sources of inspiration for the skateboarding mechanics. The goal is to add a new dimension to both traversal and combat.
What’s missing
Right now, key details like the release date and target platforms are still under wraps. There’s also no word yet on whether progress from the original High On Life will carry over, or if the game will include tutorials or customization options for the skateboards. We also don’t know if skateboarding will be integrated into the story, or if there will be any skateboard-specific weapons or abilities.
What to watch
Keep an eye on the official channels linked above for future announcements. The next big signal will likely be a release date or platform confirmation.
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